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  1. #1
    Chris is offline
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    There were two types of PlayStation Vita games at E3. On one side there was a cluster of completely new games, and on the other, there were titles that had built a following on the PlayStation systems and were being brought over to the new handheld.



    I had chance to check out three such games. All of them used the system’s new inputs to improve the gameplay. All of them looked gorgeous on that 5-inch OLED screen. After getting used to the smaller visuals on previous generation portables, seeing games on something that big was astounding. It felt as though the screen went on forever, but going into more specifics, here’s what I thought about a trio of established games on the new system.



    SUPER STARDUST DELTA

    I discovered the joys of this twin-stick shooter in a backward way. I first played it in 3-D at GDC a few years ago. I played the PS Vita version at E3 recently. Last week, I picked the game up as part of the PlayStation’s Welcome Back program. Each time, I got something different from the experience. Super Stardust HD with glasses is one of the most amazing 3-D experiences around. The pyrotechnics and the simple graphics are stunning to behold. But it wasn’t until I actually downloaded the game on my PlayStation 3 that I learned to appreciate just how great this shooter is.



    On the PS Vita, it’s another satisfying experience. The developer, Housemarque Games, cleverly uses the motion-control on the system to let you tilt the camera to see the direction your traveling. It’s a brilliant move for a twin-stick shooter that gives players a sense of claustrophobia with all the missiles and debris flying around. It works so well because players actually see where they’re going instead of blindly moving into a possible demise.



    The other ways that Housemarque incorporates the PS Vita inputs is in the use of weapons. According to producer Stephen Griffiths, players just have to shake the PS Vita to unleash a smart bomb. The right trigger switches to your special weapons and players can tap the rear touchpad to use them. In addition, there’s also a minigame during the selection screen where players just crush random asteroids flying through the air by touch them.







    MODNATION RACERS

    By the looks of it, this San Diego Studios-designed title is going to look just as good as it did on the PlayStation 3, but what interested me was the way touchscreen was used in the design of tracks. It made the whole process look easier. What took 30 minutes to make can now be done in seconds.



    Producer Brandon Akiaten showed me how players can use their fingers to draw a track. Once you do that, players can autopopulate, and ta-da, it’s racing time. But those who want to take more care in how they design their tracks. They can brush the fingers with the screen to place props like houses or trees. When it comes to mountains and valleys, they can press down the touchscreen to create valleys or they can hold their fingers to the back touchscreen to raise mountains up. It’s all very intuitive and most importantly speeds up the process of making quality tracks.



    ModNation Racers on PS Vita almost like a sketchpad for race track creators. The one drawback for the whole thing is that players won’t be able to bring their PS Vita creations into the PS3, but they can bring PS3 courses onto the Vita.



    HOT SHOTS GOLF

    This is the fifth platform for the franchise, and it’s shaping up to be a solid addition. From the looks of it, Hot Shots Golf on the PS Vita resembles the PS3 version. According to Sony, there’s roughly 50 hours of single-player gameplay and it will support WiFi and 3G with an asynchronous tournament format. Players can can upload their scores and check out how they’re friends are doing.



    As far as controls go, the basic core is the same. But it will support the back touchscreen for moving the camera and Hot Shots Golf will let players move their avatar’s position the tee box. There are also little flourishes to the gameplay such as the ability to swipe away at leaves to clear a spot to hit the ball. Also shaking the controller during a swing will give players a Power Shot. They just have to time it right.



    Lastly, players should expect DLC for the title along with a lobby system similar to what’s found in the PS3 version.




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  3. #2
    King_DJD17 is offline
    Senior Member

    ModNation and Super Stardust Delta are going to be my launch title purchases I also expect Hots Shots Golf To Be Good But I Haven't played any of the previous games,thanks for the post.

  4. #3
    waoasis is offline
    Senior Member

    I'm looking forward for modnation racers for the vita. There will be new items and features to play with.

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